Battle of the Bulge | Cobra One | 12/9/2017

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Tatsu
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Battle of the Bulge | Cobra One | 12/9/2017

Post by Tatsu » Wed Nov 29, 2017 00:23

Cobra One - Great Meadows, NJ

$25 ticket price - Walk On Event

Battle of Bulge will be a team based objective game that will focus on replicating the famous Battle of the Bulge while still creating a fast paced milsim environment.

The teams will be split into Green and Tan with armbands as well to allow for more players and the cold weather.

Green: americans
Tan: germany

Objectives:

Each team will be fighting over control of 3 main objectives/strongholds.

The town.
The trench
Shanty town.

Whoever holds all 3 points at the same time wins. ( must hold for 15 mins).

Games Specfic Rules:

Assault- each team will have 2 chances to call an assault on an enemy position.
When called the referee will give each side 8 minutes to prepare.

During an assault (10 mins total). The attacking team will have a touch and go respawn. While the defenders will still have normal respawn rules.

The CO must rush with the team during the assualt. If the CO is KIA before the time limit is up the Assualt ends.

Medics rules and respawn-
Medics will be 4 per team and each will be represented by a white and cross armband. They will be restricted to carrying a sidearm only.

Reviving players- Players will have a 1 minute bleed out time. Players can extend the bleed out time by holding onto their fellow players.

To revive a medic must hold onto another player for 30 seconds and then wrap the gauze around them.

If there are to medics as long as one holds onto the hit player and the other wraps the bandage there will be no 30 countdown.

Respawn- Respawn is every 3 minutes in groups of 4 or more.

Mortars- Mortars have a 5ft kill radius. If they explode over you. You are hit.

Grenades- they must expell some projectile to count as a hit. If they are TAGG rounds the same 5ft radius applies.

This will be a semi only game unless using a approved SAW gun.

400 fps for all non-sniper roles
500 fps for all snipers (including dmr with semi only lock)

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